GDC 2017 : Khronos glTF PBR updates

02.03.2017 Event

GDC 2017

 

Today we will present the latest updates on our standardization efforts (glTF), including capabilities for Physically-Based Rendering (PBR) at the Khronos WebGL/WebVR/glTF Meetup on the GDC in San Fransico.

You can find the slides of the talk here.