21.03.2017 Event instant3Dhub
Virtual Reality is one of the main key features for Industrie 4.0. This week we will present our solution at the CeBIT 2017 in Hannover. You find us at the Fraunhofer Exhibition in Hall6/B36.
More Informations under: http://www.igd.fraunhofer.de/en/node/1166
Today we will present the latest updates on our standardization efforts (glTF), including capabilities for Physically-Based Rendering (PBR) at the Khronos WebGL/WebVR/glTF Meetup on the GDC in San Fransico.
You can find the slides of the talk here.
There are only a few days left until the SIGGRAPH 2016 conference starts in Anaheim, CA.
This year, the instant3Dhub team is pleased to be available at the SIGGRAPH exhibition!
Our booth will be shared with the Web3D Consortium. Amongst other topics, we will present latest updates on our standardization efforts (glTF), including capabilities for Physically-Based Rendering (PBR). You can find the glTF extension proposal here.
Moreover, we will provide you with insights into ongoing developments, such as massive model rendering techniques, measuring in 3D, and more. These exciting new developments will also be presented at the WebGL Birds of a Feather Session, hosted by the Khronos group, taking place on July 27, 1:00pm – 2:30pm at the Hilton Anaheim (777 W. Convention Way), Ballroom A. So, if you are going to Anaheim, stop by at WebGL BOF, or visit us on the SIGGRAPH exhibition floor, at booth 755 (Web3D Consortium)!
10.08.2015 Event instant3Dhub
During this week, we will show demonstrations of webVis / instant3Dhub @SIGGGRAPH 2015!
You can find us at the booth of the Web3D consortium (1018). You can also check out our presentation at the WebGL BOF on 3:45 Wednesday, August 12.
2015© Fraunhofer IGD - VCST