High-resolution polygon meshes, arising from manual modeling or from 3D scanning, often consist of up to several million polygons. For use with real-time visualization applications, they must be simplified to a more compact representation. Such a task usually involves a lot of manual interaction, strongly influences the visual quality and can become time-critical, especially if a large number of 3D assets needs to be optimized. This is where our fully automatic Mesh Optimization as a Service (Mesh OaaS) infrastructure comes in. Using instant3Dhub, our 3D mesh optimization pipeline can be easily integrated into external applications.
The benefits of using our instantUV / Mesh Optimization and Processing Service (MOPS) component can be summarized as follows:
More information about the mesh processing features available through instantUV / MOPS can be found on the official homepage:
Click the above thumbnail to download our flyer about automatic 3D mesh optimization
Even for highly complex input data, our 3D mesh optimization pipeline creates compact 3D representations in a fully automatic fashion. Several variants of the 3D asset, tailored into a maximum of a few thousands of polygons towards the specific needs of different device classes, can be easily generated – without any manual interaction.
Our mesh processing and optimization service automatically reduces input meshes to compact, yet still high-quality representations. To achieve this, we employ established approaches, as well as latest research results, from the fields of mesh processing and computer graphics:
As can be seen in the above figure, reducing the polygon count by two or more orders of magnitude is easily possible in many cases – event without notable difference in the final visual appearance.
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