instant3Dhub 2.8.0 Release

27.07.2016 instant3Dhub Release


We are pleased to announce the release of version 2.8.0 of the instant3Dhub.

The highlight of this release is support for auxiliary spatial data.  This data can be a set of additional geometries, viewpoints or cutting planes. The source of this data can be PMI (Product and Manufacturing Information) and in the future BCF (BIM Collaboration Format).

In our new Aux Inspector Dialog (Aux Tree) these auxiliary attributes and data can be enabled, disabled or selected.

Changes and improvements:

  • Aux Support
    • Aux Geometries
    • Model Views
    • Clipping Planes
    • Aux Inspector Dialog
  • Automatic detection if a structure needs to be loaded when adding a resource, otherwise a collapsed state is loaded
  • Improved error display
  • Session tracking
  • Zoom to enabled geometry
  • Error status indicators in the structure tree, showing if there is an error in the subtree
  • Structure generation from identifier

instant3Dhub Team @ SIGGRAPH 2016

18.07.2016 Event

There are only a few days left until the SIGGRAPH 2016 conference starts in Anaheim, CA.
This year, the instant3Dhub team is pleased to be available at the SIGGRAPH exhibition!
Our booth will be shared with the Web3D Consortium. Amongst other topics, we will present latest updates on our standardization efforts (glTF), including capabilities for Physically-Based Rendering (PBR). You can find the glTF extension proposal here.

Moreover, we will provide you with insights into ongoing developments, such as massive model rendering techniques, measuring in 3D, and more. These exciting new developments will also be presented at the WebGL Birds of a Feather Session, hosted by the Khronos group, taking place on July 27, 1:00pm – 2:30pm at the Hilton Anaheim (777 W. Convention Way), Ballroom A. So, if you are going to Anaheim, stop by at WebGL BOF, or visit us on the SIGGRAPH exhibition floor, at booth 755 (Web3D Consortium)!