No Massive Data on the HoloLens without simplification? Doch! We are extending the existing instant3Dhub/naVis tech stack with a new C++/DX11 backend to enable massive CAD data on the MS HoloLens. We use a set of hybrid rendering techniques to calculate and stream visible elements to the client. The decoupled client synthesises new frames with a controlled triangle budget to maximize the end user experience. The scalable solution adapts to different network bandwidth situations and allows to render models of any size without any simplification on the HoloLens.
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