With the ongoing success of instant3Dhub, we are constantly looking for great candidates to extend our team at the VCST department of Fraunhofer IGD.
If you have a passion for computer graphics and are willing to support our young and enthusiastic team in the development of our visual-computing-as-a-service solution, you can find more details at Fraunhofer Vacancies.
Remote Culling facilitates the visualization of the most complex model data on even low performaning devices. Using a server-side visibility computation only the actually visible geometry parts are loaded and rendered by the clients.
We proudly announce today the availability of the newest instant3Dhub release: Version 2.12.
Besides a large number of bugfixes, the update comes with some essential new features
New Major Features
Shape Topologie DB
We heavily improved instant3Dhub’s ability to understand and expose the internal structures of CAD data on the visualization and API level,
In-depth relations between CAD topology and PMI data are made tangible using the new search API and AUX inspection mode.
The start of webVis UI always supported touch and mouse interaction but was not optimized for small mobile devices. A new and fully responsive user interface, optimized for all kinds of mobile devices with a reduced feature set is now available.
Windows/HoloLens App Massive 3D Data on the Hololens is a core requirement for a large number of the AR applications. Utilizing the instant3Dhub stack for our HoloLens application enables rendering of big CAD data using hybrid rendering techniques.
Changes and Improvements
web-Client Culling and Memory Management
More consistent frame time budgets
Improved prioritization of the drawn parts in larger models